local a = Instance.new("Sound", owner.Character.Head); a.SoundId = 'rbxassetid://1837834735'; a:Play() a.Volume=2 a.Pitch=1 a.Name='eg' Instance.new("ObjectValue",owner.Character).Value=a; -- NLS([[ local a=owner.Character:WaitForChild("Value").Value; function lerp(a,b,t) return Vector2.new(a,0):Lerp(Vector2.new(b,0), t).X end local LERP = 0 local CC = Instance.new("ColorCorrectionEffect", workspace.CurrentCamera); local BLUR = Instance.new("BlurEffect", workspace.CurrentCamera); local x = 0 game:GetService("RunService").RenderStepped:Connect(function(dt) BLUR.Size = math.sin(24 - math.cos(tick() ^ (a.PlaybackLoudness / 30))) * 8 CC.Contrast = lerp(CC.Contrast, (math.cos(a.PlaybackLoudness ^ 0.25) % 1.5)/7, dt*30) CC.TintColor = Color3.new(1,1,1):Lerp(Color3.new(1, 0, 0), 1*math.sin(a.PlaybackLoudness/1000)) LERP = lerp(LERP, math.cos(math.random(-a.PlaybackLoudness/14, a.PlaybackLoudness/14)), dt * 40) x = lerp(x, ((a.PlaybackLoudness/25)^0.05)%2, dt*15) workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame:Lerp(workspace.CurrentCamera.CFrame * CFrame.Angles(math.random(-x,x)/35, 0, LERP / 100), dt*10) workspace.CurrentCamera.FieldOfView = lerp(workspace.CurrentCamera.FieldOfView,(70 + a.PlaybackLoudness/25), dt*15) end) ]],owner.PlayerGui);